Ruby Intelligence

Our first game

In development now, coming to the App Store. We're in the last stretch of building and testing, which is the part where a game stops being a pile of systems and starts being something you actually want to play.

It's built for short sessions. Something you can open while you're waiting for coffee, make real progress in, and close again without a countdown timer nagging you to come back.

The game is free, and ads pay for it. We've tried to place them where they don't interrupt a run, and you can control whether they're personalised from the game's settings screen. Our privacy policy sets out exactly what's collected and by whom.

Want to know when it ships? Email support@rubyintelligencellc.com and we'll let you know. We won't use your address for anything else.

Platforms

iPhone and iPad at launch, distributed through the App Store.

What comes after

More games, at the same pace. We'd rather take the time to get one right than pad out a catalogue. When the next project is far enough along to talk about, it'll show up here.